Skip to content

Writing

Updates: From the Cutting Room Floor

  • Potatoes have now finally shown their heads, joining the courgettes, Musquee de Provence squashes, Cherokee pole beans and french beans on the summer march.
  • Crow is being pretty close these days, a regular visit every day on the sitting-tree 🙂
  • The Next Shiny Thing (a novel) or CODENAME: NOT SO COSY is now wallowing towards the first quarter, which means that I have written almost the first third/half, and in that way of ‘telling yourself the story’ have about 20k words of actual story.
  • The City of Kings & Vadoran Gardens Kickstarter is into its final 48 hours! It is deeply rewarding to see all of the new people who’ve joined in for round 2 of The City of Games!

*

The Ontology of Ghosts out-take:

We thought the Net would make us all free, able to express who we really were free from the bullshit and the boring crap that got in the way. But it turns out the Net was never for us at all. It was for the rich people. And for the companies. The ones with the killer abs and perfect makeup and wide-pan hiking shots from the Cascades, plates of food that cost as much as I made in a week. The happy people–or those who are able to fake Insta-happiness, anyway.

As for the rest of us? We were always just spectators, still looking for that One Weird Trick to make the universe like us…

-The Ontology of Ghosts, MM.

*

Mixtape, a cooperative storygame for 2+ players and for total musictrash nerds is now available! Download, have fun. It’s free.

*

Spotted: A very good discussion on the imaginaries of revolution by Amador Fernandez Savater, including some great take-homes about the anarch imaginary. Horizontal praxis as opposed to Hegelian-style telos thinking. Makes me want to scream “ecosystems thinking”.

*

 

Hearing things like this makes me deeply honored to be a part of this. Thank you, to Mr. Frank and Sara, all the phenomenal team @ The City of Games, as well as all the players who’ve joined us.

As an entire package of gorgeous production, phenomenal components, and measured, well-tested gameplay – The City of Kings is a boss.

– Charlie Theel of Geek & Sundry

Here’s the thing, in this glorious age of Board Gaming we have hype thrown at us on a regular basis, everything is the next big thing. City of Kings deserves all the hype, it’s the real deal.

– Mike B of Who Dares Rolls

Hermit Country

I was planning to write a (probably) very long ramble on the culture war, but you, Delicious Reader, have been saved from that fate by the words of Dr. Ellis, writing on Morning, Computer [I always want to put an ‘!’ at the end of that, because it reads in my head retrofuture-y, the family Robinson waking up cheery and radium-filled before they realize that they live at the tyranny of machine intelligence. Which is not a reflection on the content, obvs. Anyway…]

Try this, for a minute. Try to describe your experience of how your brain works. Think of a metaphor that works for you. Then describe your experience of the thing that stops it working. Explain your brain to yourself. It’s a good way to surface the problems, and perhaps the ways to solve them. The inside of your own head is really pretty amazing in ways that are unique to you. Even the annoying or “bad” parts. Sit and breathe and watch it go, and then paint a picture of it with words. That’s all we do, here in hermit country. Paint with words. Sit down next to me.

Read More →

Subscribe

Get the latest posts delivered to your email: