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The Novel of Great Worth

Questions for Future Beta-Readers

  1. Is this novel:

a). an artful and emotive investigation into why the characters do what they do; or

b). a train wreck.

 

2. Is this novel:

a). exciting and fun!

b). ohmigod makeitstop, makeitstop…

c). Fun in [X part] but then in [X part] my brain tried to force it’s way through my eyeballs.

 

3. Is there:

a). Too much drugs and too much swearing.

b). Nowhere near enough drugs and swearing.

 

4. If you were to describe this book in a simple phrase, would it be:

a). Harry Potter on acid?

b). Three Men & a Baby without the men, and with more drugs?

c). Neverwhere as written by the bastard lovechild of William Burroughs and Charles Bukowski?

d). Harry Potter vs. Three Men & a Baby vs. Neverwhere vs. Trainspotting in a foam party?

d). Poor.

 

Writers aren’t vain, we’re just externalised masochists.

 

 

Writing Process & Rare Birds

Standing amidst the vegetabilia of a Welsh supermarket the other day, I found myself talking to a good friend and fellow writer, Carol Lovekin. I wonder if this is a common way for writers to meet, distractedly, whilst scavenging for more supplies. As a general rule our profession makes us a stay-at-home sort (although the perambulations of Warren Ellis, and Cory Doctorow might beg to differ) so it is always a pleasure and a welcome surprise to see a fellow rare bird out in the wilds.

Carol is the author of two enchanting novels about life, memory, and magic from Honno Press, Ghostbird and Snow Sisters. We talked as we always do, about writing and psychopomps.

Her process involves drafts: Draft 0, is in Sir Terry Pratchett’s fine words “telling yourself the story” with Draft 1, 2, 3, and onwards ever refining towards your goal. That makes me consider The Novel of Great (and shiny) Worth. How many incomplete drafts is that beast on [I say that lovingly, of course], Draft 10? 12?

 

Stephen King’s Gentle Archaeology

Mr King writes famously about writing being like archaeology, first you see a toe, then you gently brush away a suggestion of a foot, an ankle. What I took from that is that the thing in front of you suggests the shape of what is to come. I like that, because it has always felt to me like stories do have a shape or, to put it in vaguely hoity terms “dramatic form” – the hero must be cast down to find their inner worth, and come back, changed. Greek tragedies are perfect distillations of dramatic form: the tragic hero/ine is faced with weaknesses which they come to terms with in order to be protagonists, whilst the anti-heroes/antagonists fail to.

I have come to the disappointing conclusion that I am not Euripides, nor Stephen King. Or even Shakespeare for that matter. At best, I am a third-rate hack – but that’s okay, because Euripedes is dead, Shakespeare probably never existed, and Stephen King has to live under a Trump administration [sorry, dude].

I marvel at my friend’s ability to write complete drafts, as for me, I seem to be a pantser at heart. [Is that something one should admit to in public?] The Novel of Great (and shiny) Worth is less like gentle archaeology, and more like waking up in an underground complex with a flashlight and a ball of string. Find yer own way out, dude… Along the exploration I discover more and more about the setting I am lost in, what the shape of it is, which direction the good air is coming from (Gandalf had some excellent advice), what the hell am I even doing down here, and where is that sodding Minotaur.

 

But what about Dramatic Form?

I know, right? This for me, is where the drafting comes in (as well as the hours of swearing, crying, and drinking wine). I have gotten so far down the labyrinth and then I realize that I took the wrong turn way back there at page forty-two. I’ll still end up here at page a-hundred-and-squat, but the route that I needed to take would be SO much more interesting. So off we go, following the thread back, snipping it, adding bits, finding out that the characters had to go off and do that thing over there anyway.

 

Compost & Mycorrhizal Writing

[A hint: Everyone has their own writing-process metaphor, it’s because us writers are possessed by the nature of the form*]

I like the whole writing-as-compost analogy quoted somewhere. I don’t know who came up with it, but I know that I’ve certainly written a whole lot of crap…

Compost-writing then, is the laying down of feels into an idea – sometimes for yeeears before they start to come together, subconsciously, into form and shape. The Novel of Great (and shiny) Worth first appeared somewhen 2-3yrs ago (although, arguably it turned up at the same time as I got those feather tattoos, 7+ yrs ago). It was a Harry Potterish po’-boy-did-gud story. Then it was an alternative-history fantasy. A modern horror. A graphic novel. It tried on a lot of different hats, before all of that rich story-nutrition started to take shape.

Mycorrhiza isn’t exactly composting, but it’s connected. Mycorrhiza are the symbiant fungies that live on plant root systems, forming a network of trading-relationships between plants and dirt. To be precise, I think my writing is Ectomycorrhizal, meaning that there are multiple organisms working alongside the plant, all working together to form something else, something collaborative. Different parts of my subconsious firing together, and eventually, with enough rich story-compost dumped on it, fusing into something new.

Hopefully, anyway.

Novel of Great Worth
A very early, and very embarrassing attempt to art my protagonist(s).

 

* Hush now, spoilers…

Sometimes, all of the things

Sometimes in the online writing lark, all of the things happen in no short order and with too little time to do anything but mainline coffee and keep your head down. These last few months have been like that for this writer and my associate comrades…

So, without further ado my Kittlings and newsbeasts, here is my news round-up for all of the things that have been happening in ianland:

 

The City of Kings

  • Rising Blades is go! Frank West Games, the adorable peeps behind The City of Kings are pleased to publically announce Rising Blades, their next follow-on game set in the same fantasy universe as The City of Kings. It’s a shorter, fast-and-furious game, where players take on the roles of the anti-hero Champions of Vesh! Look-ee, there’s even a press release and everything.
  • The City of Kings has been at Gen Con 2017! [More photos, Frank!]
  • And last but certainly not least, Frank West will be delivering the inaugural Board Games Developer session over at EGX this year, so, if you’re free late Sept and are in the Birmingham area, then have a wander over and say hi.

 

Ravendesk Games

  • Lee and the team have also been in sunny Indiana for Gen Con 2017 [did they swap notes about miscreant writers, one wonders XD]!
  • Take a look at one of their pretty sweet playing card perks for the Herald Game (get ’em while you can, folks). Art by the super-talented Tom Rogers.

 

Scriptorium:

With much pricking of thumbs and gnashing of teeth, The Novel of Great (and shiny) Worth is over the dead waters of the Middles, and is now racing ahead, with the multiple plot lines starting to bear fruit and tell me what is happening, rather than the other way around*

 

Life:

  • Bramble Bee, the new kitten in the household, continues to terrorize our other two cats but at least they aren’t freaking out every time they see it.
  • A mighty shed was erected.
The Mighty Shed
The Mighty Shed (before completion)

 

[*This is really a thing that should be talked about, probably; the planting and growing of a novel. At the start there is lots of groundwork. Sinking down plot lines and character motivations, weaving them together into a timeline to make a glorious, chaotic mess – but hopefully, after a while, those shoots start to sprout all by themselves, bearing strange mutant fruit all of their own devising… and that is when you’re into the harvesting stage…]

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